Tuesday, 11 December 2012

Friday, 30 November 2012

Roman Enders

Actual swimming pool, note non face side rear thus 'parged up' due to large joints. If it was a fair face then two single skins on half bricks (half bats).

Note the centre pin with an inverted 'v' cut into the timber. Stacked bricks to keep it level (or perpendicular to the pin).

All blockwork pointed and full joints on the brick work.
Steps built later.

 Note pin and timber


Blockwork gauged so that top course is whole and the cut course is at the bottom. Pointed, re-bars, concreted. Ready for bars to be cut.


 Parged up. Ready for steps to be built.


App 700 bricks, tied into blockwork with 'starter packs'.


Blockwork really hard work, brickwork much more fun.

A prize for who can tell why its called a 'Roman End'

Calculations of Humble Pie







Wednesday, 28 November 2012

Thursday, 1 November 2012

Brickwork

Practical

Well done to all for today.

I found this PDF that I put together a while ago to help someone out.

Some useful reminders.

















Sunday, 14 October 2012

Wooden Play Equipment

A 'wished i thought of that' piece

This is an interesting view on the theme. It could be extended as a project involving more tree's with climbing and imagination opportunities, plus a bit of fun for Mr Death as he watches over with scythe at the ready.





Saturday, 6 October 2012

Meat on the Bones

A bit of help

Aim

An important point to remember with any project is that the journey is as important as the destination. So like the Buddhist monk 'living in the moment', have a plan, but don't get bogged down worrying about the end result, enjoy and explore the place were you are at in the moment. A bit like the old saying, "save the pennies and the pounds will look after themselves".

6 Pennies

3 planters


Any material you like.

To get the ball rolling look at various contexts. 

Imagine a planter in/or; 
  • The Saatchi Gallery
  • A dockyard during the depression
  • An Inner City secondary School
  • A Japanese Sushi bar in Tokyo
  • The Australian outback
  • A memorial planter to John Lennon, Chairman Mao, Tin Tin, etc
Materials

What materials could relate to the above?

All of this just to get your mind wandering, expand your horizons, have some fun with it.

Think about usability, 


  • Construction, 
  • Weather, 
  • Decay, 
  • Iconic planter or a mass production model, 
  • Humour, 
  • More than one use (?) etc.


3 pieces of play equipment 

Timber to be the main structural material, though any material you want to bolt onto the frame/structure.
  • The end user, child, adult, both, gorilla, etc
  • Part of a game, a journey, fun, fear, instruction, etc
  • In a park, museum, pub, University, Google idea's room,etc
Not going to suggest any more I want to see what you come up with, let your hair down, scribble and scratch. As I stated its always best to show your most radical idea's, being prepared to be shot down or elevated as an inspired designer, its all part of the game.

Each Major design movement was at first laughed at/denounced i.e. from French/Italian Renaissance Gardens with all their geometry and formality to the English Picturesque  with its emphasis on the 'idyllic' picture of the rolling English landscape, then jump to Modernism with the idea of ignoring the context of the past and thus creating its own self contained context, all three though radical when first conceived, then became mainstream and finally growing tired ready for the next movement. Next 'post, post modernism'? 



Class structure 11/10/12

1st Hour 
Each of you 1-3 minutes (timed) to explain your 6 ideas, using your sketch book (even better if you can build a power point show from the scanned images, it should no more than half an hour to build i.e. 6 slides) and verbal presentation skills.
A quick peer review, choice or encouragement to follow a line of thought (if you have 6 to choose from then you will be a week ahead of schedule thus more development time). If there is a split decision I will have the casting vote.

Have some fun!

2nd hour
Site Evaluation (the first site visit), going through all initial observations that need to be taken into account of before even putting a pen to paper. 


  • Client assessment.
  • Area context
  • Building/house Context
  • Services
  • Levels
  • Soil
  • Access
  • Suppliers
  • Design prices and management of client expectations
  • Setting the boundaries of the contract

3rd hour (time left after a break/run over).

Q&A
  • On Health and Safety Project
  • Assignment 2
  • Presentation issues
  • One to one help


Fun Theory

Changing the view of the ordinary, presenting some fun to change the mood/atmosphere of an ignored place.

Who says the Germans and Swedes lack humour?









Previous Work

Work from 2009

Looking at this work now it looks rather conservative, so plenty of room to improve on the designs.

Setting out, Photoshop styles and process we will look at as you finish each stage, so as not to overload and keep you in the moment. Nice bite size pieces.

Some comments that may help when viewing, 


  • Font
  • Layout
  • Hierarchy of images
  • Process
  • Theme
  • Narrative
  • Desire

Double Click on first image to see enlarged on another window